MyGUI
3.2.2
MyGUIEngine
include
MyGUI_ResourceManualFont.h
Go to the documentation of this file.
1
/*
2
* This source file is part of MyGUI. For the latest info, see http://mygui.info/
3
* Distributed under the MIT License
4
* (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
5
*/
6
7
#ifndef MYGUI_RESOURCE_MANUAL_FONT_H_
8
#define MYGUI_RESOURCE_MANUAL_FONT_H_
9
10
#include "
MyGUI_Prerequest.h
"
11
#include "
MyGUI_ITexture.h
"
12
#include "
MyGUI_IFont.h
"
13
14
namespace
MyGUI
15
{
16
17
class
MYGUI_EXPORT
ResourceManualFont
:
18
public
IFont
19
{
20
MYGUI_RTTI_DERIVED
(
ResourceManualFont
)
21
22
public
:
23
ResourceManualFont
();
24
virtual
~
ResourceManualFont
();
25
26
virtual
void
deserialization(
xml::ElementPtr
_node,
Version
_version);
27
28
// Returns the glyph info for the specified code point, or the glyph info for a substitute glyph if the code point does not
29
// exist in this font. Returns nullptr if the code point does not exist and there is no substitute glyph available.
30
virtual
GlyphInfo
* getGlyphInfo(
Char
_id);
31
32
virtual
ITexture
* getTextureFont();
33
34
// дефолтная высота, указанная в настройках шрифта
35
virtual
int
getDefaultHeight();
36
37
// Manual loading methods, not needed when loading from XML
38
// Set the source texture name
39
void
setSource(
const
std::string& value);
40
// Set the default height of the font
41
void
setDefaultHeight(
int
value);
42
// Add a glyph for character 'id'
43
void
addGlyphInfo(
Char
id
,
const
GlyphInfo
& info);
44
45
private
:
46
// Loads the texture specified by mSource.
47
void
loadTexture();
48
49
// A map of code points to glyph info objects.
50
typedef
std::map<Char, GlyphInfo> CharMap;
51
52
// The following variables are set directly from values specified by the user.
53
std::string mSource;
// Source (filename) of the font.
54
55
// The following variables are calculated automatically.
56
int
mDefaultHeight;
// The nominal height of the font in pixels.
57
GlyphInfo
* mSubstituteGlyphInfo;
// The glyph info to use as a substitute for code points that don't exist in the font.
58
MyGUI::ITexture
* mTexture;
// The texture that contains all of the rendered glyphs in the font.
59
60
CharMap mCharMap;
// A map of code points to glyph info objects.
61
};
62
63
}
// namespace MyGUI
64
65
#endif // MYGUI_RESOURCE_MANUAL_FONT_H_
MyGUI::ResourceManualFont
Definition:
MyGUI_ResourceManualFont.h:17
MyGUI_IFont.h
MyGUI_ITexture.h
MyGUI::xml::Element
Definition:
MyGUI_XmlDocument.h:158
MyGUI::GlyphInfo
Definition:
MyGUI_FontData.h:38
MyGUI::Version
Definition:
MyGUI_Version.h:17
MyGUI_Prerequest.h
MyGUI::IFont
Definition:
MyGUI_IFont.h:20
MYGUI_RTTI_DERIVED
#define MYGUI_RTTI_DERIVED(DerivedType)
Definition:
MyGUI_RTTI.h:65
MyGUI::ITexture
Definition:
MyGUI_ITexture.h:26
MYGUI_EXPORT
#define MYGUI_EXPORT
Definition:
MyGUI_Platform.h:103
MyGUI::Char
unsigned int Char
Definition:
MyGUI_Types.h:51
MyGUI
Definition:
MyGUI_ActionController.h:14
Generated by
1.8.16