libQGLViewer
Version 2.6.4
|
This is the complete list of members for Camera, including all inherited members.
addKeyFrameToPath(unsigned int i) | Camera | virtualslot |
aspectRatio() const | Camera | |
Camera() | Camera | |
Camera(const Camera &camera) | Camera | |
cameraCoordinatesOf(const Vec &src) const | Camera | |
centerScene() | Camera | slot |
computeModelViewMatrix() const | Camera | |
computeProjectionMatrix() const | Camera | |
convertClickToLine(const QPoint &pixel, Vec &orig, Vec &dir) const | Camera | |
deletePath(unsigned int i) | Camera | virtualslot |
distanceToSceneCenter() const | Camera | |
domElement(const QString &name, QDomDocument &document) const | Camera | virtual |
draw(bool drawFarPlane=true, qreal scale=1.0) const | Camera | virtual |
drawAllPaths() | Camera | virtualslot |
fieldOfView() const | Camera | |
fitBoundingBox(const Vec &min, const Vec &max) | Camera | slot |
fitScreenRegion(const QRect &rectangle) | Camera | slot |
fitSphere(const Vec ¢er, qreal radius) | Camera | slot |
flySpeed() const | Camera | |
focusDistance() const | Camera | |
frame() const | Camera | |
getCameraCoordinatesOf(const qreal src[3], qreal res[3]) const | Camera | |
getFrustumPlanesCoefficients(GLdouble coef[6][4]) const | Camera | |
getModelViewMatrix(GLfloat m[16]) const | Camera | |
getModelViewMatrix(GLdouble m[16]) const | Camera | |
getModelViewProjectionMatrix(GLfloat m[16]) const | Camera | |
getModelViewProjectionMatrix(GLdouble m[16]) const | Camera | |
getOrthoWidthHeight(GLdouble &halfWidth, GLdouble &halfHeight) const | Camera | virtual |
getProjectedCoordinatesOf(const qreal src[3], qreal res[3], const Frame *frame=NULL) const | Camera | |
getProjectionMatrix(GLfloat m[16]) const | Camera | |
getProjectionMatrix(GLdouble m[16]) const | Camera | |
getUnprojectedCoordinatesOf(const qreal src[3], qreal res[3], const Frame *frame=NULL) const | Camera | |
getViewport(GLint viewport[4]) const | Camera | |
getWorldCoordinatesOf(const qreal src[3], qreal res[3]) const | Camera | |
horizontalFieldOfView() const | Camera | |
initFromDOMElement(const QDomElement &element) | Camera | virtualslot |
interpolateTo(const Frame &fr, qreal duration) | Camera | slot |
interpolateToFitScene() | Camera | slot |
interpolateToZoomOnPixel(const QPoint &pixel) | Camera | slot |
IODistance() const | Camera | |
keyFrameInterpolator(unsigned int i) const | Camera | |
loadModelViewMatrix(bool reset=true) const | Camera | virtual |
loadModelViewMatrixStereo(bool leftBuffer=true) const | Camera | virtual |
loadProjectionMatrix(bool reset=true) const | Camera | virtual |
loadProjectionMatrixStereo(bool leftBuffer=true) const | Camera | virtual |
lookAt(const Vec &target) | Camera | slot |
operator=(const Camera &camera) | Camera | |
orientation() const | Camera | |
ORTHOGRAPHIC enum value | Camera | |
PERSPECTIVE enum value | Camera | |
physicalDistanceToScreen() const | Camera | |
physicalScreenWidth() const | Camera | |
pivotPoint() const | Camera | |
pixelGLRatio(const Vec &position) const | Camera | |
playPath(unsigned int i) | Camera | virtualslot |
pointUnderPixel(const QPoint &pixel, bool &found) const | Camera | |
position() const | Camera | |
projectedCoordinatesOf(const Vec &src, const Frame *frame=NULL) const | Camera | |
resetPath(unsigned int i) | Camera | virtualslot |
rightVector() const | Camera | |
sceneCenter() const | Camera | |
sceneRadius() const | Camera | |
screenHeight() const | Camera | |
screenWidth() const | Camera | |
setAspectRatio(qreal aspect) | Camera | slot |
setFieldOfView(qreal fov) | Camera | slot |
setFlySpeed(qreal speed) | Camera | slot |
setFocusDistance(qreal distance) | Camera | slot |
setFOVToFitScene() | Camera | slot |
setFrame(ManipulatedCameraFrame *const mcf) | Camera | slot |
setFromModelViewMatrix(const GLdouble *const modelViewMatrix) | Camera | |
setFromProjectionMatrix(const qreal matrix[12]) | Camera | |
setHorizontalFieldOfView(qreal hfov) | Camera | slot |
setIODistance(qreal distance) | Camera | slot |
setKeyFrameInterpolator(unsigned int i, KeyFrameInterpolator *const kfi) | Camera | slot |
setOrientation(const Quaternion &q) | Camera | slot |
setOrientation(qreal theta, qreal phi) | Camera | slot |
setPhysicalScreenWidth(qreal width) | Camera | slot |
setPivotPoint(const Vec &point) | Camera | slot |
setPivotPointFromPixel(const QPoint &pixel) | Camera | slot |
setPosition(const Vec &pos) | Camera | slot |
setSceneBoundingBox(const Vec &min, const Vec &max) | Camera | slot |
setSceneCenter(const Vec ¢er) | Camera | slot |
setSceneCenterFromPixel(const QPoint &pixel) | Camera | slot |
setSceneRadius(qreal radius) | Camera | slot |
setScreenWidthAndHeight(int width, int height) | Camera | slot |
setType(Type type) | Camera | slot |
setUpVector(const Vec &up, bool noMove=true) | Camera | slot |
setViewDirection(const Vec &direction) | Camera | slot |
setZClippingCoefficient(qreal coef) | Camera | slot |
setZNearCoefficient(qreal coef) | Camera | slot |
showEntireScene() | Camera | slot |
type() const | Camera | |
Type enum name | Camera | |
unprojectedCoordinatesOf(const Vec &src, const Frame *frame=NULL) const | Camera | |
upVector() const | Camera | |
viewDirection() const | Camera | |
worldCoordinatesOf(const Vec &src) const | Camera | |
zClippingCoefficient() const | Camera | |
zFar() const | Camera | virtual |
zNear() const | Camera | virtual |
zNearCoefficient() const | Camera | |
~Camera() | Camera | virtual |