MaterialX 1.38.2
TransformPointNodeGlsl Member List

This is the complete list of members for TransformPointNodeGlsl, including all inherited members.

_hash (defined in ShaderNodeImpl)ShaderNodeImplprotected
_name (defined in ShaderNodeImpl)ShaderNodeImplprotected
addInputs(ShaderNode &node, GenContext &context) constShaderNodeImplvirtual
create() (defined in TransformPointNodeGlsl)TransformPointNodeGlslstatic
createVariables(const ShaderNode &node, GenContext &context, Shader &shader) const overrideTransformVectorNodeGlslvirtual
emitFunctionCall(const ShaderNode &node, GenContext &context, ShaderStage &stage) const overrideTransformVectorNodeGlslvirtual
emitFunctionDefinition(const ShaderNode &node, GenContext &context, ShaderStage &stage) constShaderNodeImplvirtual
FROM_SPACE (defined in GlslImplementation)GlslImplementationprotectedstatic
GEOMPROP (defined in GlslImplementation)GlslImplementationprotectedstatic
getGraph() constShaderNodeImplvirtual
getHash() constShaderNodeImplinline
getHomogeneousCoordinate(const ShaderInput *in, GenContext &context) const (defined in TransformPointNodeGlsl)TransformPointNodeGlslprotectedvirtual
getMatrix(const string &fromSpace, const string &toSpace) const (defined in TransformVectorNodeGlsl)TransformVectorNodeGlslprotectedvirtual
getName() constShaderNodeImplinline
getTarget() const overrideGlslImplementationvirtual
GlslImplementation() (defined in GlslImplementation)GlslImplementationinlineprotected
INDEX (defined in GlslImplementation)GlslImplementationprotectedstatic
initialize(const InterfaceElement &element, GenContext &context)ShaderNodeImplvirtual
isEditable(const ShaderInput &input) const overrideGlslImplementationvirtual
MaterialX::ShaderNodeImpl::isEditable(const ShaderGraphInputSocket &) constShaderNodeImplinlinevirtual
MODEL (defined in GlslImplementation)GlslImplementationprotectedstatic
MODEL_SPACE enum value (defined in GlslImplementation)GlslImplementationprotected
OBJECT (defined in GlslImplementation)GlslImplementationprotectedstatic
OBJECT_SPACE enum value (defined in GlslImplementation)GlslImplementationprotected
setValues(const Node &node, ShaderNode &shaderNode, GenContext &context) constShaderNodeImplvirtual
ShaderNodeImpl()ShaderNodeImplprotected
SPACEGlslImplementationprotectedstatic
Space enum name (defined in GlslImplementation)GlslImplementationprotected
TO_SPACE (defined in GlslImplementation)GlslImplementationprotectedstatic
WORLD (defined in GlslImplementation)GlslImplementationprotectedstatic
WORLD_SPACE enum value (defined in GlslImplementation)GlslImplementationprotected
~ShaderNodeImpl() (defined in ShaderNodeImpl)ShaderNodeImplinlinevirtual