MaterialX 1.38.2
|
Texture baking functionality. More...
#include <iostream>
#include <MaterialXCore/Unit.h>
#include <MaterialXRenderGlsl/Export.h>
#include <MaterialXRenderGlsl/GlslRenderer.h>
#include <MaterialXRenderGlsl/GLTextureHandler.h>
#include <MaterialXGenGlsl/GlslShaderGenerator.h>
Go to the source code of this file.
Classes | |
class | TextureBaker |
A helper class for baking procedural material content to textures. More... | |
class | TextureBaker::BakedImage |
class | TextureBaker::BakedConstant |
Typedefs | |
using | TextureBakerPtr = shared_ptr< class TextureBaker > |
A shared pointer to a TextureBaker. | |
using | BakedDocumentVec = std::vector< std::pair< std::string, DocumentPtr > > |
A vector of baked documents with their associated names. | |
Texture baking functionality.