MaterialX 1.38.2
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This is the complete list of members for GlslRenderer, including all inherited members.
_baseType (defined in ShaderRenderer) | ShaderRenderer | protected |
_geometryHandler (defined in ShaderRenderer) | ShaderRenderer | protected |
_height (defined in ShaderRenderer) | ShaderRenderer | protected |
_imageHandler (defined in ShaderRenderer) | ShaderRenderer | protected |
_lightHandler (defined in ShaderRenderer) | ShaderRenderer | protected |
_viewHandler (defined in ShaderRenderer) | ShaderRenderer | protected |
_width (defined in ShaderRenderer) | ShaderRenderer | protected |
captureImage(ImagePtr image=nullptr) override | GlslRenderer | virtual |
create(unsigned int width=512, unsigned int height=512, Image::BaseType baseType=Image::BaseType::UINT8) | GlslRenderer | static |
createProgram(ShaderPtr shader) override | GlslRenderer | virtual |
createProgram(const StageMap &stages) override | GlslRenderer | virtual |
drawScreenSpaceQuad() | GlslRenderer | |
getFrameBuffer() const | GlslRenderer | inline |
getGeometryHandler() const | ShaderRenderer | inline |
getImageHandler() const | ShaderRenderer | inline |
getLightHandler() const | ShaderRenderer | inline |
getProgram() | GlslRenderer | inline |
getViewHandler() const | ShaderRenderer | inline |
GlslRenderer(unsigned int width, unsigned int height, Image::BaseType baseType) (defined in GlslRenderer) | GlslRenderer | protected |
initialize() override | GlslRenderer | virtual |
render() override | GlslRenderer | virtual |
renderTextureSpace() | GlslRenderer | |
setClearColor(const Color4 &clearColor) | GlslRenderer | |
setGeometryHandler(GeometryHandlerPtr geometryHandler) | ShaderRenderer | inline |
setImageHandler(ImageHandlerPtr imageHandler) | ShaderRenderer | inline |
setLightHandler(LightHandlerPtr lightHandler) | ShaderRenderer | inline |
setSize(unsigned int width, unsigned int height) override | GlslRenderer | virtual |
setViewHandler(ViewHandlerPtr viewHandler) | ShaderRenderer | inline |
ShaderRenderer() (defined in ShaderRenderer) | ShaderRenderer | inlineprotected |
ShaderRenderer(unsigned int width, unsigned int height, Image::BaseType baseType) (defined in ShaderRenderer) | ShaderRenderer | inlineprotected |
StageMap typedef | ShaderRenderer | |
updateViewInformation() (defined in GlslRenderer) | GlslRenderer | protectedvirtual |
updateWorldInformation() (defined in GlslRenderer) | GlslRenderer | protectedvirtual |
validateInputs() override | GlslRenderer | virtual |
~GlslRenderer() | GlslRenderer | inlinevirtual |
~ShaderRenderer() (defined in ShaderRenderer) | ShaderRenderer | inlinevirtual |