Wave.qml Example File

wave/Wave.qml

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  import Qt3D.Core 2.0
  import Qt3D.Render 2.0

  Entity {
      id: root

      property real x: 0.0
      property real y: 0.0
      property real z: 0.0
      property real scale: 1.0
      property real theta: 0.0
      property real phi: 0.0
      property color tint: Qt.rgba( 0.0, 0.0, 0.0, 1.0 )
      property real intensity: 0.3
      property alias wireframe: material.wireframe

      components: [ transform, mesh, material, layer ]

      Layer {
          id: layer
          names: "wave"
      }

      Transform {
          id: transform
          translation: Qt.vector3d(root.x, root.y, root.z);
          rotation: fromEulerAngles(root.theta, root.phi)
          scale: root.scale
      }

      WaveMaterial {
          id: material
          ambient: Qt.rgba( root.tint.r, root.tint.g, root.tint.b, 1.0 ) // Set color tint
          diffuse: Qt.rgba( root.intensity, root.intensity, root.intensity, 1.0 ) // Set how bright the wave is
      }

      PlaneMesh {
          id: mesh
          width: 25.0
          height: 5.0
          meshResolution: Qt.size( 125, 50 )
      }
  }