QBackendScenePropertyChange Class

(Qt3DCore::QBackendScenePropertyChange)
Header: #include <QBackendScenePropertyChange>
qmake: QT += 3dcore
Inherits: QScenePropertyChange

Public Functions

QBackendScenePropertyChange(ChangeFlag type, const QNodeId &subjectId, Priority priority = Standard)
virtual ~QBackendScenePropertyChange()
void setTargetNode(const QNodeId &id)
QNodeId targetNode() const

Protected Functions

QBackendScenePropertyChange(QBackendScenePropertyChangePrivate &dd, ChangeFlag type, const QNodeId &subjectId, Priority priority = Standard)

Detailed Description

Member Function Documentation

QBackendScenePropertyChange::QBackendScenePropertyChange(ChangeFlag type, const QNodeId &subjectId, Priority priority = Standard)

Default constructs an instance of QBackendScenePropertyChange.

[protected] QBackendScenePropertyChange::QBackendScenePropertyChange(QBackendScenePropertyChangePrivate &dd, ChangeFlag type, const QNodeId &subjectId, Priority priority = Standard)

Copy constructor.

[virtual] QBackendScenePropertyChange::~QBackendScenePropertyChange()

Destroys the instance of QBackendScenePropertyChange. The destructor is virtual.

void QBackendScenePropertyChange::setTargetNode(const QNodeId &id)

See also targetNode().

QNodeId QBackendScenePropertyChange::targetNode() const

See also setTargetNode().

Related Non-Members

typedef Qt3DCore::QBackendScenePropertyChangePtr

A shared pointer for QBackendScenePropertyChange.