mainwindow.cpp Example File

svgviewer/mainwindow.cpp

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  ** Contact: http://www.qt.io/licensing/
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  ** This file is part of the examples of the Qt Toolkit.
  **
  ** $QT_BEGIN_LICENSE:BSD$
  ** You may use this file under the terms of the BSD license as follows:
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  #include "mainwindow.h"

  #include <QtWidgets>

  #include "svgview.h"

  MainWindow::MainWindow()
      : QMainWindow()
      , m_view(new SvgView)
  {
      QMenu *fileMenu = new QMenu(tr("&File"), this);
      QAction *openAction = fileMenu->addAction(tr("&Open..."));
      openAction->setShortcut(QKeySequence(tr("Ctrl+O")));
      QAction *quitAction = fileMenu->addAction(tr("E&xit"));
      quitAction->setShortcuts(QKeySequence::Quit);

      menuBar()->addMenu(fileMenu);

      QMenu *viewMenu = new QMenu(tr("&View"), this);
      m_backgroundAction = viewMenu->addAction(tr("&Background"));
      m_backgroundAction->setEnabled(false);
      m_backgroundAction->setCheckable(true);
      m_backgroundAction->setChecked(false);
      connect(m_backgroundAction, SIGNAL(toggled(bool)), m_view, SLOT(setViewBackground(bool)));

      m_outlineAction = viewMenu->addAction(tr("&Outline"));
      m_outlineAction->setEnabled(false);
      m_outlineAction->setCheckable(true);
      m_outlineAction->setChecked(true);
      connect(m_outlineAction, SIGNAL(toggled(bool)), m_view, SLOT(setViewOutline(bool)));

      menuBar()->addMenu(viewMenu);

      QMenu *rendererMenu = new QMenu(tr("&Renderer"), this);
      m_nativeAction = rendererMenu->addAction(tr("&Native"));
      m_nativeAction->setCheckable(true);
      m_nativeAction->setChecked(true);
  #ifndef QT_NO_OPENGL
      m_glAction = rendererMenu->addAction(tr("&OpenGL"));
      m_glAction->setCheckable(true);
  #endif
      m_imageAction = rendererMenu->addAction(tr("&Image"));
      m_imageAction->setCheckable(true);

  #ifndef QT_NO_OPENGL
      rendererMenu->addSeparator();
      m_highQualityAntialiasingAction = rendererMenu->addAction(tr("&High Quality Antialiasing"));
      m_highQualityAntialiasingAction->setEnabled(false);
      m_highQualityAntialiasingAction->setCheckable(true);
      m_highQualityAntialiasingAction->setChecked(false);
      connect(m_highQualityAntialiasingAction, SIGNAL(toggled(bool)), m_view, SLOT(setHighQualityAntialiasing(bool)));
  #endif

      QActionGroup *rendererGroup = new QActionGroup(this);
      rendererGroup->addAction(m_nativeAction);
  #ifndef QT_NO_OPENGL
      rendererGroup->addAction(m_glAction);
  #endif
      rendererGroup->addAction(m_imageAction);

      menuBar()->addMenu(rendererMenu);

      connect(openAction, SIGNAL(triggered()), this, SLOT(openFile()));
      connect(quitAction, SIGNAL(triggered()), qApp, SLOT(quit()));
      connect(rendererGroup, SIGNAL(triggered(QAction*)),
              this, SLOT(setRenderer(QAction*)));

      setCentralWidget(m_view);
      setWindowTitle(tr("SVG Viewer"));
  }

  void MainWindow::openFile(const QString &path)
  {
      QString fileName;
      if (path.isNull())
          fileName = QFileDialog::getOpenFileName(this, tr("Open SVG File"),
                  m_currentPath, "SVG files (*.svg *.svgz *.svg.gz)");
      else
          fileName = path;

      if (!fileName.isEmpty()) {
          QFile file(fileName);
          if (!file.exists()) {
              QMessageBox::critical(this, tr("Open SVG File"),
                             QString("Could not open file '%1'.").arg(fileName));

              m_outlineAction->setEnabled(false);
              m_backgroundAction->setEnabled(false);
              return;
          }

          m_view->openFile(file);

          if (!fileName.startsWith(":/")) {
              m_currentPath = fileName;
              setWindowTitle(tr("%1 - SVGViewer").arg(m_currentPath));
          }

          m_outlineAction->setEnabled(true);
          m_backgroundAction->setEnabled(true);

          resize(m_view->sizeHint() + QSize(80, 80 + menuBar()->height()));
      }
  }

  void MainWindow::setRenderer(QAction *action)
  {
  #ifndef QT_NO_OPENGL
      m_highQualityAntialiasingAction->setEnabled(false);
  #endif

      if (action == m_nativeAction)
          m_view->setRenderer(SvgView::Native);
  #ifndef QT_NO_OPENGL
      else if (action == m_glAction) {
          m_highQualityAntialiasingAction->setEnabled(true);
          m_view->setRenderer(SvgView::OpenGL);
      }
  #endif
      else if (action == m_imageAction) {
          m_view->setRenderer(SvgView::Image);
      }
  }