Portability | portable |
---|---|
Stability | stable |
Maintainer | sven.panne@aedion.de |
Safe Haskell | None |
Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget
Description
This is a purely internal module for marshaling texture targets.
Documentation
data TextureTarget
Constructors
Texture1D | |
Texture2D | |
Texture3D | |
TextureCubeMap | |
TextureRectangle |
Instances