Render batching abstraction.
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#include <render_batcher.h>
Render batching abstraction.
◆ ~RenderBatcher()
virtual clan::RenderBatcher::~RenderBatcher |
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inlinevirtual |
◆ flush()
Flush render batcher contents.
- Parameters
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gc | Graphic context to flush contents to. |
◆ matrix_changed()
virtual void clan::RenderBatcher::matrix_changed |
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const Mat4f & |
modelview, |
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const Mat4f & |
projection, |
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TextureImageYAxis |
image_yaxis, |
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float |
pixel_ratio |
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) |
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pure virtual |
Function to call when matrices are changed.
- Parameters
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modelview | New wodel view matrix. |
projection | New projection matrix. |
image_yaxis | The image Y axis to use where projection is not used. |
pixel_ratio | The display pixel ratio to use when rendering. |
The documentation for this class was generated from the following file: