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ShaderEffect
shader_effect.h
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/*
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** ClanLib SDK
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** Copyright (c) 1997-2020 The ClanLib Team
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**
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** This software is provided 'as-is', without any express or implied
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** warranty. In no event will the authors be held liable for any damages
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** arising from the use of this software.
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**
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** Permission is granted to anyone to use this software for any purpose,
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** including commercial applications, and to alter it and redistribute it
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** freely, subject to the following restrictions:
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**
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** 1. The origin of this software must not be misrepresented; you must not
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** claim that you wrote the original software. If you use this software
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** in a product, an acknowledgment in the product documentation would be
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** appreciated but is not required.
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** 2. Altered source versions must be plainly marked as such, and must not be
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** misrepresented as being the original software.
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** 3. This notice may not be removed or altered from any source distribution.
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**
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** Note: Some of the libraries ClanLib may link to may have additional
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** requirements or restrictions.
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**
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** File Author(s):
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**
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** Magnus Norddahl
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** Kenneth Gangstoe
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*/
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#pragma once
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#include <memory>
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#include "../Render/graphic_context.h"
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namespace
clan
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{
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class
ShaderEffect_Impl;
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class
ShaderEffectDescription;
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class
ShaderEffect
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{
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public
:
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ShaderEffect
();
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ShaderEffect
(
GraphicContext
&gc,
const
ShaderEffectDescription
&description);
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bool
is_null
()
const
;
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explicit
operator
bool()
const
{
return
bool(impl); }
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void
dispatch
(
GraphicContext
&gc,
int
x
,
int
y
= 1,
int
z
= 1);
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void
draw
(
GraphicContext
&gc);
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private
:
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std::shared_ptr<ShaderEffect_Impl> impl;
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};
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}
clan::GraphicContext
Interface to drawing graphics.
Definition
graphic_context.h:257
clan::ShaderEffectDescription
Shader Effect Description.
Definition
shader_effect_description.h:54
clan::ShaderEffect
Shader Feffect.
Definition
shader_effect.h:45
clan::ShaderEffect::is_null
bool is_null() const
clan::ShaderEffect::dispatch
void dispatch(GraphicContext &gc, int x, int y=1, int z=1)
clan::ShaderEffect::ShaderEffect
ShaderEffect()
Constructs a null instance.
clan::ShaderEffect::draw
void draw(GraphicContext &gc)
clan::ShaderEffect::ShaderEffect
ShaderEffect(GraphicContext &gc, const ShaderEffectDescription &description)
Constructs a shader effect.
clan
Definition
clanapp.h:36
clan::Key::y
@ y
clan::Key::x
@ x
clan::Key::z
@ z