gr-baz Package
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video sink using SDL More...
#include <baz_sdl_sink_uc.h>
Public Types | |
typedef boost::shared_ptr< sdl_sink_uc > | sptr |
Public Member Functions | |
virtual void | flip (void)=0 |
Static Public Member Functions | |
static sptr | make (double framerate, int width, int height, unsigned int format, int dst_width, int dst_height, const std::string filename="", bool manual_flip=false, const std::string font_path="") |
video sink using SDL
input signature is one, two or three streams of uchar. One stream: stream is grey (Y) two streems: first is grey (Y), second is alternating U and V Three streams: first is grey (Y), second is U, third is V Input samples must be in the range [0,255].
typedef boost::shared_ptr<sdl_sink_uc> gr::baz::sdl_sink_uc::sptr |
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pure virtual |
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static |