Data definition format for loading entity data.
Data definition format for loading entity data.
◆ script() [1/2]
script_builder flecs::world::script |
( |
const char * | name = nullptr | ) |
const |
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inline |
◆ script() [2/2]
script_builder script |
( |
const char * | name = nullptr | ) |
const |
◆ script_run() [1/2]
int flecs::world::script_run |
( |
const char * | name, |
|
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const char * | str ) const |
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inline |
◆ script_run() [2/2]
int script_run |
( |
const char * | name, |
|
|
const char * | str ) const |
◆ script_run_file() [1/2]
int flecs::world::script_run_file |
( |
const char * | filename | ) |
const |
|
inline |
◆ script_run_file() [2/2]
int script_run_file |
( |
const char * | filename | ) |
const |
◆ to_expr() [1/4]
Convert value to string.
Definition at line 44 of file world.hpp.
◆ to_expr() [2/4]
flecs::string flecs::world::to_expr |
( |
flecs::entity_t | tid, |
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|
const void * | value ) |
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inline |
Convert value to string.
Definition at line 37 of file world.hpp.
◆ to_expr() [3/4]
Convert value to string.
Definition at line 43 of file mixin.inl.
◆ to_expr() [4/4]
flecs::string to_expr |
( |
flecs::entity_t | tid, |
|
|
const void * | value ) |
Convert value to string.
Definition at line 36 of file mixin.inl.